NAME
AllocRaster -- allocate space for a bitplane.
SYNOPSIS
planeptr = AllocRaster( width, height )
d0 d0 d1
planeptr allocraster(ulong,ulong);
FUNCTION
This function calls the memory allocation routines
to allocate memory space for a bitplane "width" bits
wide and "height" bits high.
INPUTS
width - number of columns in bitplane
height - number of rows in bitplane
RESULT
planeptr - pointer to first word in bitplane, or NULL if
it was not possible to allocate the desired
amount of memory.
NOTES
In order to assure proper alignment of display memory, the
allocbitmap() function should be used instead of allocraster
when you wish to allocate display memory (rasters which are
attached to a viewport or screen).
BUGS
SEE ALSO
freeraster() graphics/gfx.h