NAME SetChipRev -- turns on the features of a Chip Set (V39) SYNOPSIS chiprevbits = SetChipRev(ChipRev) d0 ULONG SetChipRev(ULONG); FUNCTION Enables the features of the requested Chip Set if available, and updates the graphics database accordingly. INPUTS ChipRev - Chip Rev that you would like to be enabled. RESULT chiprevbits - Actual bits set in GfxBase->ChipRevBits0. NOTES This routine should only be called once. It will be called by the system in the startup-sequence, but is included in the autodocs for authors of bootblock-games that wish to take advantage of post-ECS features. SEE ALSO <graphics/gfxbase.h>