NAME
SetChipRev -- turns on the features of a Chip Set (V39)
SYNOPSIS
chiprevbits = SetChipRev(ChipRev)
d0
ULONG SetChipRev(ULONG);
FUNCTION
Enables the features of the requested Chip Set if available,
and updates the graphics database accordingly.
INPUTS
ChipRev - Chip Rev that you would like to be enabled.
RESULT
chiprevbits - Actual bits set in GfxBase->ChipRevBits0.
NOTES
This routine should only be called once. It will be called by the system
in the startup-sequence, but is included in the autodocs for authors
of bootblock-games that wish to take advantage of post-ECS features.
SEE ALSO
<graphics/gfxbase.h>