NAME
DeletePlayer -- delete a player. (V37)
SYNOPSIS
DeletePlayer(player);
A0
VOID DeletePlayer(struct player *);
FUNCTION
Deletes the specified player.
Flushes the conductor that the player was connected to if this
is the last player connected to that conductor.
INPUTS
player - player structure to delete, as allocated by
createplayer(). may be null, in which case this function
does nothing.
SEE ALSO
createplayer()