NAME AllocSpeedButtonNodeA -- allocate a speedbar node. (v40) SYNOPSIS struct node * allocspeedbuttonnode(uword, tag, ...) node = AllocSpeedButtonNode(number, tag, ...) struct node * allocspeedbuttonnodea(uword, struct tagitem *) node = AllocSpeedButtonNodeA(number, taglist) FUNCTION Allocates a node that can be added to the Exec linked list of labels in the speedbar. This is the only way to allocate a node for this list, you cannot allocate nodes yourself because the SpeedBar class uses a private node structure. INPUTS number - Places value in node->sbn_Node.ln_Pri, and is the numeric ID of the button within the bar. Note the current limitation, ln_Pri is a byte. this will be addressed, and *posibly* made obsolete and overridden by SBNA_ButtonID. taglist - Attributes for the node, passed onto setspeedbuttonnodeattrsa(). RESULT node - A node that can be added into the Exec list of labels for a SpeedBar gadget. SEE ALSO freespeedbuttonnode(), setspeedbuttonnodeattrsa()