NAME
ChangeScreenBuffer -- Swap the screen's bitmap. (v39)
SYNOPSIS
success = ChangeScreenBuffer( screen, screenbuffer )
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ULONG ChangeScreenBuffer( struct screen *, struct screenbuffer * );
FUNCTION
Performs double (or multiple) buffering on an Intuition screen
in an Intuition-cooperative manner. The bitmap associated
with the supplied screenbuffer will be installed in the
specified screen, if possible. The previously-installed bitmap
is available for re-use upon receiving a signal from
graphics.library. See the graphics.library autodocs for
graphics.library/allocdbufinfo() and graphics.library/changevpbitmap()
for details.
INPUTS
Screen: pointer to the screen whose bitmap is to be swapped.
ScreenBuffer: pointer to a screenbuffer structure obtained from
allocscreenbuffer().
RESULT
Returns non-zero if the operation succeeded. Returns zero
if the operation cannot be performed. This function will
fail if Intuition's state cannot permit it, for example the
user is playing with menus or gadgets.
NOTES
It is not required to restore the original screenbuffer
before closing the screen. Simply freescreenbuffer() each
buffer (including the original and the currently-installed one)
then close the screen. Of course, you cannot call
ChangeScreenBuffer() after freeing the currently-installed one.
BUGS
SEE ALSO
allocscreenbuffer(), freescreenbuffer(),
graphics.library/changevpbitmap()