#ifndef INTUITION_GADGETCLASS_H
#define INTUITION_GADGETCLASS_H
/*
** $VER: gadgetclass.h 44.1 (19.10.1999)
** Includes Release 44.1
**
** Custom and 'boopsi' gadget class interface
**
** (C) Copyright 1987-1999 Amiga, Inc.
** All Rights Reserved
*/
/*****************************************************************************/
#ifndef INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
#ifndef UTILITY_TAGITEM_H
#include <utility/tagitem.h>
#endif
/*****************************************************************************/
/* NOTE: <intuition/iobsolete.h> is included at the END of this file! */
/*****************************************************************************/
/* Gadget class attributes */
#define GA_Dummy (TAG_USER+0x30000)
#define GA_Left (GA_Dummy+1)
/* (LONG) Left edge of the gadget relative to the left edge of
* the window */
#define GA_RelRight (GA_Dummy+2)
/* (LONG) Left edge of the gadget relative to the right edge of
* the window */
#define GA_Top (GA_Dummy+3)
/* (LONG) Top edge of the gadget relative to the top edge of
* the window */
#define GA_RelBottom (GA_Dummy+4)
/* (LONG) Top edge of the gadget relative to the bottom edge
* of the window */
#define GA_Width (GA_Dummy+5)
/* (LONG) Width of the gadget */
#define GA_RelWidth (GA_Dummy+6)
/* (LONG) Width of the gadget relative to the width of the
* window */
#define GA_Height (GA_Dummy+7)
/* (LONG) Height of the gadget */
#define GA_RelHeight (GA_Dummy+8)
/* (LONG) Height of the gadget relative to the height of
* the window */
#define GA_Text (GA_Dummy+9)
/* (STRPTR) Gadget imagry is NULL terminated string */
#define GA_Image (GA_Dummy+10)
/* (struct Image *) Gadget imagry is an image */
#define GA_Border (GA_Dummy+11)
/* (struct Border *) Gadget imagry is a border */
#define GA_SelectRender (GA_Dummy+12)
/* (struct Image *) Selected gadget imagry */
#define GA_Highlight (GA_Dummy+13)
/* (UWORD) One of GFLG_GADGHNONE, GFLG_GADGHBOX, GFLG_GADGHCOMP,
* or GFLG_GADGHIMAGE */
#define GA_Disabled (GA_Dummy+14)
/* (BOOL) Indicate whether gadget is disabled or not.
* Defaults to FALSE. */
#define GA_GZZGadget (GA_Dummy+15)
/* (BOOL) Indicate whether the gadget is for
* WFLG_GIMMEZEROZERO window borders or not. Defaults
* to FALSE. */
#define GA_ID (GA_Dummy+16)
/* (UWORD) Gadget ID assigned by the application */
#define GA_UserData (GA_Dummy+17)
/* (APTR) Application specific data */
#define GA_SpecialInfo (GA_Dummy+18)
/* (APTR) Gadget specific data */
#define GA_Selected (GA_Dummy+19)
/* (BOOL) Indicate whether the gadget is selected or not.
* Defaults to FALSE */
#define GA_EndGadget (GA_Dummy+20)
/* (BOOL) When set tells the system that when this gadget
* is selected causes the requester that it is in to be
* ended. Defaults to FALSE. */
#define GA_Immediate (GA_Dummy+21)
/* (BOOL) When set indicates that the gadget is to
* notify the application when it becomes active. Defaults
* to FALSE. */
#define GA_RelVerify (GA_Dummy+22)
/* (BOOL) When set indicates that the application wants to
* verify that the pointer was still over the gadget when
* the select button is released. Defaults to FALSE. */
#define GA_FollowMouse (GA_Dummy+23)
/* (BOOL) When set indicates that the application wants to
* be notified of mouse movements while the gadget is active.
* It is recommmended that GA_Immediate and GA_RelVerify are
* also used so that the active gadget can be tracked by the
* application. Defaults to FALSE. */
#define GA_RightBorder (GA_Dummy+24)
/* (BOOL) Indicate whether the gadget is in the right border
* or not. Defaults to FALSE. */
#define GA_LeftBorder (GA_Dummy+25)
/* (BOOL) Indicate whether the gadget is in the left border
* or not. Defaults to FALSE. */
#define GA_TopBorder (GA_Dummy+26)
/* (BOOL) Indicate whether the gadget is in the top border
* or not. Defaults to FALSE. */
#define GA_BottomBorder (GA_Dummy+27)
/* (BOOL) Indicate whether the gadget is in the bottom border
* or not. Defaults to FALSE. */
#define GA_ToggleSelect (GA_Dummy+28)
/* (BOOL) Indicate whether the gadget is toggle-selected
* or not. Defaults to FALSE. */
#define GA_SysGadget (GA_Dummy+29)
/* (BOOL) Reserved for system use to indicate that the
* gadget belongs to the system. Defaults to FALSE. */
#define GA_SysGType (GA_Dummy+30)
/* (UWORD) Reserved for system use to indicate the
* gadget type. */
#define GA_Previous (GA_Dummy+31)
/* (struct Gadget *) Previous gadget in the linked list.
* NOTE: This attribute CANNOT be used to link new gadgets
* into the gadget list of an open window or requester.
* You must use AddGList(). */
#define GA_Next (GA_Dummy+32)
/* (struct Gadget *) Next gadget in the linked list. */
#define GA_DrawInfo (GA_Dummy+33)
/* (struct DrawInfo *) Some gadgets need a DrawInfo at creation time */
/* You should use at most ONE of GA_Text, GA_IntuiText, and GA_LabelImage */
#define GA_IntuiText (GA_Dummy+34)
/* (struct IntuiText *) Label is an IntuiText. */
#define GA_LabelImage (GA_Dummy+35)
/* (Object *) Label is an image object. */
#define GA_TabCycle (GA_Dummy+36)
/* (BOOL) Indicate whether gadget is part of TAB/SHIFT-TAB cycle
* activation. Defaults to FALSE. New for V37. */
#define GA_GadgetHelp (GA_Dummy+37)
/* (BOOL) Indicate whether gadget is to send IDCMP_GADGETHELP.
* Defaults to FALSE. New for V39. */
#define GA_Bounds (GA_Dummy+38)
/* (struct IBox *) Copied into the extended gadget's bounds.
* New for V39. */
#define GA_RelSpecial (GA_Dummy+39)
/* (BOOL) Indicate whether gadget has special relativity. Defaults to
* FALSE. New for V39. */
#define GA_TextAttr (GA_Dummy+40)
/* (struct TextAttr *) Indicate the font to use for the gadget.
* New for V42. */
#define GA_ReadOnly (GA_Dummy+41)
/* (BOOL) Indicate that the gadget is read-only (non-selectable).
* Defaults to FALSE. New for V42. */
#define GA_Underscore (GA_Dummy+42)
/* (UBYTE) Underscore/escape character for keyboard shortcuts.
* Defaults to '_' . New for V44. */
#define GA_ActivateKey (GA_Dummy+43)
/* (STRPTR) Set/Get the gadgets shortcut/activation key(s)
* Defaults to NULL. New for V44. */
#define GA_BackFill (GA_Dummy+44)
/* (struct Hook *) Backfill pattern hook.
* Defaults to NULL. New for V44. */
#define GA_GadgetHelpText (GA_Dummy+45)
/* (STRPTR) **RESERVERD/PRIVATE DO NOT USE**
* Defaults to NULL. New for V44. */
#define GA_UserInput (GA_Dummy+46)
/* (BOOL) Notification tag indicates this notification is from the activite
* gadget receiving user input - an attempt to make IDCMPUPDATE more efficient.
* Defaults to FALSE. New for V44. */
/*****************************************************************************/
/* PROPGCLASS attributes */
#define PGA_Dummy (TAG_USER+0x31000)
#define PGA_Freedom (PGA_Dummy+0x0001)
/* only one of FREEVERT or FREEHORIZ */
#define PGA_Borderless (PGA_Dummy+0x0002)
#define PGA_HorizPot (PGA_Dummy+0x0003)
#define PGA_HorizBody (PGA_Dummy+0x0004)
#define PGA_VertPot (PGA_Dummy+0x0005)
#define PGA_VertBody (PGA_Dummy+0x0006)
#define PGA_Total (PGA_Dummy+0x0007)
#define PGA_Visible (PGA_Dummy+0x0008)
#define PGA_Top (PGA_Dummy+0x0009)
/* New for V37: */
#define PGA_NewLook (PGA_Dummy+0x000A)
/*****************************************************************************/
/* STRGCLASS attributes */
#define STRINGA_Dummy (TAG_USER +0x32000)
#define STRINGA_MaxChars (STRINGA_Dummy+0x0001)
/* Note: There is a minor problem with Intuition when using boopsi integer
* gadgets (which are requested by using STRINGA_LongInt). Such gadgets
* must not have a STRINGA_MaxChars to be bigger than 15. Setting
* STRINGA_MaxChars for a boopsi integer gadget will cause a mismatched
* FreeMem() to occur.
*/
#define STRINGA_Buffer (STRINGA_Dummy+0x0002)
#define STRINGA_UndoBuffer (STRINGA_Dummy+0x0003)
#define STRINGA_WorkBuffer (STRINGA_Dummy+0x0004)
#define STRINGA_BufferPos (STRINGA_Dummy+0x0005)
#define STRINGA_DispPos (STRINGA_Dummy+0x0006)
#define STRINGA_AltKeyMap (STRINGA_Dummy+0x0007)
#define STRINGA_Font (STRINGA_Dummy+0x0008)
#define STRINGA_Pens (STRINGA_Dummy+0x0009)
#define STRINGA_ActivePens (STRINGA_Dummy+0x000A)
#define STRINGA_EditHook (STRINGA_Dummy+0x000B)
#define STRINGA_EditModes (STRINGA_Dummy+0x000C)
/* booleans */
#define STRINGA_ReplaceMode (STRINGA_Dummy+0x000D)
#define STRINGA_FixedFieldMode (STRINGA_Dummy+0x000E)
#define STRINGA_NoFilterMode (STRINGA_Dummy+0x000F)
#define STRINGA_Justification (STRINGA_Dummy+0x0010)
/* GACT_STRINGCENTER, GACT_STRINGLEFT, GACT_STRINGRIGHT */
#define STRINGA_LongVal (STRINGA_Dummy+0x0011)
#define STRINGA_TextVal (STRINGA_Dummy+0x0012)
#define STRINGA_ExitHelp (STRINGA_Dummy+0x0013)
/* STRINGA_ExitHelp is new for V37, and ignored by V36.
* Set this if you want the gadget to exit when Help is
* pressed. Look for a code of 0x5F, the rawkey code for Help */
#define SG_DEFAULTMAXCHARS (128)
/*****************************************************************************/
/* Gadget layout related attributes */
#define LAYOUTA_Dummy (TAG_USER+0x38000)
#define LAYOUTA_LayoutObj (LAYOUTA_Dummy+0x0001)
#define LAYOUTA_Spacing (LAYOUTA_Dummy+0x0002)
#define LAYOUTA_Orientation (LAYOUTA_Dummy+0x0003)
#define LAYOUTA_ChildMaxWidth (LAYOUTA_Dummy+0x0004)
/* (BOOL) Child objects are of equal width. Should default to TRUE for
* gadgets with a horizontal orientation. New for V42. */
#define LAYOUTA_ChildMaxHeight (LAYOUTA_Dummy+0x0005)
/* (BOOL) Child objects are of equal height. Should default to TRUE for
* gadgets with a vertical orientation. New for V42. */
/* orientation values */
#define LORIENT_NONE 0
#define LORIENT_HORIZ 1
#define LORIENT_VERT 2
/*****************************************************************************/
/* Gadget Method ID's */
#define GM_Dummy (-1)
/* not used for anything */
#define GM_HITTEST (0)
/* return GMR_GADGETHIT if you are clicked on (whether or not you
* are disabled). */
#define GM_RENDER (1)
/* draw yourself, in the appropriate state */
#define GM_GOACTIVE (2)
/* you are now going to be fed input */
#define GM_HANDLEINPUT (3)
/* handle that input */
#define GM_GOINACTIVE (4)
/* whether or not by choice, you are done */
#define GM_HELPTEST (5)
/* Will you send gadget help if the mouse is at the specified coordinates?
* See below for possible GMR_ values. */
#define GM_LAYOUT (6)
/* re-evaluate your size based on the GadgetInfo domain.
* Do NOT re-render yourself yet, you will be called when it is
* time... */
#define GM_DOMAIN (7)
/* Used to obtain the sizing requirements of an object. Does not
* require an object. */
#define GM_KEYTEST (8)
/* return GMR_GADGETHIT if you activation key matches (whether or not you
* are disabled). */
#define GM_KEYGOACTIVE (9)
#define GM_KEYGOINACTIVE (10)
/*****************************************************************************/
/* Parameter "Messages" passed to gadget class methods */
/* GM_HITTEST and GM_HELPTEST send this message.
* For GM_HITTEST, gpht_Mouse are coordinates relative to the gadget
* select box. For GM_HELPTEST, the coordinates are relative to
* the gadget bounding box (which defaults to the select box).
*/
struct gpHitTest
{
ULONG MethodID;
struct GadgetInfo *gpht_GInfo;
struct
{
WORD X;
WORD Y;
} gpht_Mouse;
};
/* For GM_HITTEST, return GMR_GADGETHIT if you were indeed hit,
* otherwise return zero.
*
* For GM_HELPTEST, return GMR_NOHELPHIT (zero) if you were not hit.
* Typically, return GMR_HELPHIT if you were hit.
* It is possible to pass a UWORD to the application via the Code field
* of the IDCMP_GADGETHELP message. Return GMR_HELPCODE or'd with
* the UWORD-sized result you wish to return.
*
* GMR_HELPHIT yields a Code value of ((UWORD) ~0), which should
* mean "nothing particular" to the application.
*/
#define GMR_GADGETHIT (0x00000004) /* GM_HITTEST hit */
#define GMR_NOHELPHIT (0x00000000) /* GM_HELPTEST didn't hit */
#define GMR_HELPHIT (0xFFFFFFFF) /* GM_HELPTEST hit, return code = ~0 */
#define GMR_HELPCODE (0x00010000) /* GM_HELPTEST hit, return low word as code */
/*****************************************************************************/
/* GM_RENDER */
struct gpRender
{
ULONG MethodID;
struct GadgetInfo *gpr_GInfo; /* gadget context */
struct RastPort *gpr_RPort; /* all ready for use */
LONG gpr_Redraw; /* might be a "highlight pass" */
};
/* values of gpr_Redraw */
#define GREDRAW_UPDATE (2) /* incremental update, e.g. prop slider */
#define GREDRAW_REDRAW (1) /* redraw gadget */
#define GREDRAW_TOGGLE (0) /* toggle highlight, if applicable */
/*****************************************************************************/
/* GM_GOACTIVE, GM_HANDLEINPUT */
struct gpInput
{
ULONG MethodID;
struct GadgetInfo *gpi_GInfo;
struct InputEvent *gpi_IEvent;
LONG *gpi_Termination;
struct
{
WORD X;
WORD Y;
} gpi_Mouse;
/* (V39) Pointer to TabletData structure, if this event originated
* from a tablet which sends IESUBCLASS_NEWTABLET events, or NULL if
* not.
*
* DO NOT ATTEMPT TO READ THIS FIELD UNDER INTUITION PRIOR TO V39!
* IT WILL BE INVALID!
*/
struct TabletData *gpi_TabletData;
};
/* GM_HANDLEINPUT and GM_GOACTIVE return code flags */
/* return GMR_MEACTIVE (0) alone if you want more input.
* Otherwise, return ONE of GMR_NOREUSE and GMR_REUSE, and optionally
* GMR_VERIFY.
*/
#define GMR_MEACTIVE (0)
#define GMR_NOREUSE (1 << 1)
#define GMR_REUSE (1 << 2)
#define GMR_VERIFY (1 << 3) /* you MUST set gpi_Termination */
/* New for V37:
* You can end activation with one of GMR_NEXTACTIVE and GMR_PREVACTIVE,
* which instructs Intuition to activate the next or previous gadget
* that has GFLG_TABCYCLE set.
*/
#define GMR_NEXTACTIVE (1 << 4)
#define GMR_PREVACTIVE (1 << 5)
/*****************************************************************************/
/* GM_GOINACTIVE */
struct gpGoInactive
{
ULONG MethodID;
struct GadgetInfo *gpgi_GInfo;
/* V37 field only! DO NOT attempt to read under V36! */
ULONG gpgi_Abort; /* gpgi_Abort=1 if gadget was aborted
* by Intuition and 0 if gadget went
* inactive at its own request
*/
};
/*****************************************************************************/
/* New for V39: Intuition sends GM_LAYOUT to any GREL_ gadget when
* the gadget is added to the window (or when the window opens, if
* the gadget was part of the NewWindow.FirstGadget or the WA_Gadgets
* list), or when the window is resized. Your gadget can set the
* GA_RelSpecial property to get GM_LAYOUT events without Intuition
* changing the interpretation of your gadget select box. This
* allows for completely arbitrary resizing/repositioning based on
* window size.
*/
/* GM_LAYOUT */
struct gpLayout
{
ULONG MethodID;
struct GadgetInfo *gpl_GInfo;
ULONG gpl_Initial; /* non-zero if this method was invoked
* during AddGList() or OpenWindow()
* time. zero if this method was invoked
* during window resizing. */
};
/*****************************************************************************/
/* The GM_DOMAIN method is used to obtain the sizing requirements of an
* object for a class before ever creating an object. */
/* GM_DOMAIN */
struct gpDomain
{
ULONG MethodID;
struct GadgetInfo *gpd_GInfo;
struct RastPort *gpd_RPort; /* RastPort to layout for */
LONG gpd_Which;
struct IBox gpd_Domain; /* Resulting domain */
struct TagItem *gpd_Attrs; /* Additional attributes */
};
#define GDOMAIN_MINIMUM (0)
/* Minimum size */
#define GDOMAIN_NOMINAL (1)
/* Nominal size */
#define GDOMAIN_MAXIMUM (2)
/* Maximum size */
/*****************************************************************************/
/* The GM_KEYTEST method is used to determin if a key press matches an
* object's activation key(s). */
/* GM_KEYTEST send this message.
*/
struct gpKeyTest
{
ULONG MethodID;
struct GadgetInfo *gpkt_GInfo;
struct IntuiMessage *gpkt_IMsg; /* The IntuiMessage that triggered this */
ULONG gpkt_VanillaKey;
};
/*****************************************************************************/
/* The GM_KEYGOACTIVE method is called to "simulate" a gadget going down.
* A gadget should render itself in a selected state when receiving
* this message. If the class supports this method, it must return
* GMR_KEYACTIVE.
*
* If a gadget returns zero for this method, it will subsequently be
* activated via ActivateGadget() with a NULL IEvent.
*/
struct gpKeyInput
{
ULONG MethodID; /* GM_KEYGOACTIVE */
struct GadgetInfo *gpk_GInfo;
struct InputEvent *gpk_IEvent;
LONG *gpk_Termination;
};
#define GMR_KEYACTIVE (1 << 4)
#define GMR_KEYVERIFY (1 << 5) /* you MUST set gpk_Termination */
/* The GM_KEYGOINACTIVE method is called to simulate the gadget release.
* Upon receiving this message, the gadget should do everything a
* normal gadget release would do.
*/
struct gpKeyGoInactive
{
ULONG MethodID; /* GM_KEYGOINACTIVE */
struct GadgetInfo *gpki_GInfo;
ULONG gpki_Abort; /* TRUE if input was aborted */
};
/*****************************************************************************/
/* Include obsolete identifiers: */
#ifndef INTUITION_IOBSOLETE_H
#include <intuition/iobsolete.h>
#endif
/*****************************************************************************/
#endif